AI Insights · Timothy · January 2023
Top 5 Wild West Games in Latin America Q4 2022
Discover the performance of the top 5 Wild West-themed games on a unified platform in Latin America during Q4 2022, including trends in downloads, revenue, and active users.
The fourth quarter of 2022 saw notable trends in the performance of the top 5 Wild West-themed games on a unified platform in Latin America. Here’s a closer look at how these games fared in terms of downloads, revenue, and active users.
Westland Survival - Cowboy RPG from Helio Games experienced a steady decline in weekly revenue, starting at approximately $7.3K at the end of September and dropping to about $4.3K by mid-December. Weekly downloads also saw a downward trend, from 42.9K in late September to around 17.2K by mid-December, before rebounding slightly to 24.8K by the end of the year. Active users followed a similar pattern, decreasing from 150.4K to 83.1K before recovering to 96.3K by the end of December.
West Game by LEXIANGCO.,LIMITED had a fluctuating performance. Weekly revenue varied, peaking at around $3.9K in mid-December. Downloads saw a peak of 46.1K in mid-October but dropped significantly to around 7.6K by the end of December. Active users decreased from 270.1K at the end of September to around 186.9K by year-end.
Wild West: Farm Town Building from Social Quantum showed a relatively stable revenue trend, with minor fluctuations around the $1K mark. Weekly downloads peaked at 6.8K in mid-October but saw a notable drop to about 1.5K by the end of December. Active users exhibited a slight decline from 9.3K at the end of September to 5.9K by the end of the year.
Jewels of the Wild West Match3 by G5 Entertainment AB had modest weekly revenue, peaking at $568 in late November. Downloads remained low throughout the quarter, with minor activity peaking at 6 in mid-December.
Gumslinger from Itatake.com saw its weekly revenue fluctuate, peaking at around $303 in late October. Weekly downloads showed an upward trend, reaching 13.6K at the end of October before stabilizing around 9.3K by the end of December. Active users increased from 19K at the end of September to 26.1K by the end of October, before stabilizing around 19.4K towards the end of the year.
For more detailed insights and data on these games, visit Sensor Tower.